{MOO} Oodlez | End-game dungeons would be areas that consist of a random number of rooms and each room would have a monster(s) to kill followed by a skill requirement to reach the next room. ie: "You enter the first room of the dungeon and see 40 rats... Gross, you should probably kill them all before you proceed." After you kill examine the door to the next room and it would say something like. "This door is covered in thick vines, chop them down." which would then require a random woodcutting level to cut based on the level of the dungeon. It's pretty much the dungeoneering skill in runescape. There's a lot you could do with this. Item/exp rewards at the end of the dungeon |
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